tag:blogger.com,1999:blog-4605738186758974118.post3104285069700189655..comments2023-07-29T05:09:45.265-07:00Comments on Antics3d: Monty Granito - Focus onprevizhttp://www.blogger.com/profile/03045910309518474165noreply@blogger.comBlogger1125tag:blogger.com,1999:blog-4605738186758974118.post-15163787886562237662008-08-10T06:02:00.000-07:002008-08-10T06:02:00.000-07:00we will all become contributors.here are the proje...we will all become contributors.<BR/><BR/>here are the projects Monty has worked on,<BR/><BR/>Underworld: Rise of the Lycans (2009) (post-production) (previs animator)<BR/>Bedtime Stories (2008) (post-production) (pre-vis supervisor: Proof, Inc.)<BR/><BR/>Tropic Thunder (2008) (pre-vis supervisor: Proof Inc)<BR/>Jumper (2008) (previs animator)<BR/>I Am Legend (2007) (previs animator: Proof, Inc.)<BR/>Across the Universe (2007) (data coordinator) (uncredited) (pre-viz animator: Proof)<BR/>Transformers (2007) (previs animator: Proof, Inc.)<BR/>Charlotte's Web (2006) (lead character animator: Proof Inc)<BR/>Barbie Diaries (2006) (V) (camera animator) (lead shot designer)<BR/>Underworld: Evolution (2006) (previsualization designer: Proof Inc.)<BR/>Stay (2005/I) (previs artist)<BR/>Flightplan (2005) (previz artist)<BR/>Far Cry (2004) (VG) (pre-viz animator: cinematics)<BR/>Art Department:<BR/>Flightplan (2005) (pre-visualization artist)<BR/>Animation Department:<BR/>Flightplan (2005) (lead animator)<BR/><BR/>So how does one become like Monty?<BR/>Classically trained as an illustrator, and having developed expertise in all types of 3d animation/modelling he began working in commercial and video animation in New York for , Psyop, Quietman, and Curious Pictures. Specializing in character animation and cinematography.<BR/><BR/>For the last few years he has been working on feature films in Hollywood, from Underworld to Transformers. As a Previsualization animator/supervisor, He worked with world renown directors, VFX supervisers, cinematographers, and storyboard artists to help facilitate the directors vision.<BR/>As a Previz lead it often falls upon me to create and edit sequences from scratch. Taking full sequences through thought, blocking, coverage, finished animation, and edit. All while working within the logistical and financial realities of the real world.<BR/>And here are some of the software he has mastered, XSI, Maya, Premiere, Vegas, sound forge, acid, After effects, Photoshop, Painter<BR/><BR/>Lets see if Antics gets added to that list!<BR/>......<BR/>T.previzhttps://www.blogger.com/profile/03045910309518474165noreply@blogger.com