tag:blogger.com,1999:blog-4605738186758974118.post770126780568910243..comments2023-07-29T05:09:45.265-07:00Comments on Antics3d: make 'em jumpprevizhttp://www.blogger.com/profile/03045910309518474165noreply@blogger.comBlogger3125tag:blogger.com,1999:blog-4605738186758974118.post-77592598996282495612009-01-22T03:30:00.000-08:002009-01-22T03:30:00.000-08:00with this setup you need a floor with the guy on i...with this setup you need a floor with the guy on it and you need a master floor which can be a base.<BR/>The guy's floor can be parented (linked) to an axis (which you save poses for) or told to blento a pose. when you create an axis make sure you create in on the master floor plan.<BR/>To make it clearer, build a big floor, build another small floor on that big floor, put a guy on the small floor. Make sure you put any dummy axis on the big floor.<BR/>T.Henryhttps://www.blogger.com/profile/00596045680197170361noreply@blogger.comtag:blogger.com,1999:blog-4605738186758974118.post-52821728317375608632009-01-21T11:31:00.000-08:002009-01-21T11:31:00.000-08:00How do you make the floor move? i tried using blen...How do you make the floor move? i tried using blend to a pose that i had hidden behind the floor, but the character moved once i initiated the blend to. maybe it has to do with paths, but i cant figure those out either..Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-4605738186758974118.post-41924775114255111402008-12-08T11:38:00.000-08:002008-12-08T11:38:00.000-08:00Brilliant solution. Thank you. I would never have ...Brilliant solution. Thank you. I would never have thought of it.Anonymousnoreply@blogger.com