Saturday, February 14, 2009
I've been chipping away at the character creation challenge. You may have seen on my blog that I found some interesting examples of assets which Antics seemed to have purchase outright, (as opposed to creating them in house). So I'm thinking that at least a portion of some of the characters probably were outsourced also. So I went in search of fully rigged 3ds Max characters and found bucket loads. Of course almost all were expensive. Some came in to max and exported quite well. Others required a bit more 3ds Max knowledge than I currently posses.
With the 3ds Max Antics exporter, it's now a given that Max is the only way to get extra character content into Antics. (with the exception of rigid body solutions. like the skeleton and Mech examples). Ultimately I'd like to learn enough to build my own character's, import them into max, skin and rig them and sort out the bodyweights (that's so the mesh doesn't get messed up when the joints move). But for the mo, I'm happy enough experimenting with importing someone elses bipeds and perhaps modding them slightly.
Make Human , Ava Pack , AXYZ , Quidam , Poser , LP3d , proviz3d 123d buy3dmodels 3drt
Wednesday, February 11, 2009
Sunday, February 8, 2009
Here's the sales blurb....
Quest3D is a very flexible authoring environment for real-time 3D applications. It is packed with a huge set of features, very good support and very attractive license conditions. The edit-while-executing and graphical nature of Quest3D makes it one of the most intuitive tools to work with. Quest3D is used by hobbyists, educational institutions and big name companies. Projects include anything from small freeware games to huge industrial virtual reality setups.
Sounds Good. I'd like to check out the demo and see how it goes. It is quite pricey though.