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Antics Technologies will no longer offer Antics3D after November 28th, 2008.
Existing license of Antics3D is permanent.
Antics Technologies has reached an agreement to license the Antics3D Core Technology to Free-D Pictures, a production house for children’s animated films. For reconstruction, pre-visualization and training uses, Antics3D has been licensed by Scene Systems Ltd.
We want to extend the wide range of services our new companies will offer to you for your current and upcoming projects to show the high-quality animations and rapid turnaround times we can deliver.
Sales of Antics3D through Antics Technologies were not generating enough returns.
Antics3D has a user base of 20,000 customers, about 1,000 of whom have acquired the professional version, the revenue simply doesn’t cover the very high cost of development and content.
We will continue to provide support for Antics3D through June 5th, 2009
You can continue to download all of the available Antics3D Content from the Antics3D website.
We will shortly release v5.1, which will deliver a number of enhancements and updates to v5.0. After this, the only public releases will be for critical bug fixes.
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This is the news from Antics I recieved today. Unless the new owners of the core licence, continue to develop Antics as a product, the next version (V5.1) may need the final one.
I wonder if an enterprising 3d artist or an establish character creation company (like Quidam) would like to add 20,000 to their client list? The opportunity to sell character content has now been presented. I would be happy to use this blog to market this service.
I do not know what the new owners will be offering us in terms of Antics content/characters.
Antics is a solid toolkit, even without further development it's a good solution for a whole range of clients. 21,000 users think so.
Time will tell, Tony, time will tell.
3 comments:
Hey Ammo...
I too am an Antics user and am surprised at today's email message. If you continue to blog about Antics I and many others (I'm sure) will continue to read your stuff!
Me too. I still visit this blog regularly.
There are other alternatives to Antics, such as Moviestorm by Short Fuze (disclosure, I'm from SF) and iClone by Reallusion. Both are machinima-type animation tools that aren't based on games, have a growing range of content, and don't have any of the IP issues you get with game-based machinima.
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